Run your studio from one workspace: games, people, financial records and player feedback.
Try it first
Find the right game in the right studio#
You need Publisher access to one or more studios.
- Choose the studio before opening a game.
- Find its listing, builds and review status.
- Open the relevant report or developer tool from that game’s context.
Check your result You can identify which studio owns the resource before editing it.
Choose the right studio#
The first breadcrumb is your active studio. Open it to switch studios, manage the team or create another studio. Every report and credential belongs to the selected studio; a studio switch is not a permission grant.
Manage your games#
Use My Games to open your games or start a new game. Prepare the listing, test the saved declaration and submit for review. Publication and build review remain separate approvals. See Host and publish your game.
Choose a management tool#
- Financials: inspect SDK payment records, bookkeeping notes and exports.
- Player sentiment and feedback: collect reviews, compare signals and drill into evidence.
- Analytics: consented activity and telemetry. This is a separate access grant from Sentiment.
- Studio setup: keys, team permissions and development setup.
Work with your team#
Open Studios & team. Owners manage invitations, roles and credentials; publishers can submit releases; developers can edit and test; viewers can inspect. Invite recipients must accept before access begins. Keep private keys on your backend.
If it did not work#
If a resource is missing, check the studio and your role before creating a duplicate.
Try one variation Switch studios and reopen the same resource. Confirm that membership does not expose another studio’s private records.
Continue with the next guide →